Happy 2010, guys. The end of the year saw me looking for a new job; I won't get into the whole reason because it is a long story fraught with stress and unfortunate circumstances. In any case, I have a new job which is quite cool. Unfortunately, along the way, and with the holidays crashing into my life as they do every year, things were really busy and I didn't get a whole lot of time for Geas.
Every now and then I would pick it up, shake it around, and poke at bits though. In my last post I had just gotten the battle system started. Unfortunately, the internals involving targeting were kind of sketchy and the more complex I tried to make things the worse it got.
But, somewhat like being turned into a newt, eventually it got better. About fifteen minutes ago I finally wrapped up the last of the code monkeying and decided to turn one of my big headaches (the tidying required after killing a monster) into an avenue for new features: I'm going to leave "dead" monsters, just like dead player characters, on the battlefield as fodder for skills and the like. I think this makes a lot of sense seeing as one of my main characters is a necromancer.
No pictures this week, since it doesn't LOOK terribly different from the last time I posted.
Anyway, I mean to pick this up and start posting weekly again but time is a harsh mistress. We'll see. Either way, McGrue, just because I suck doesn't give you a free pass! September 21st, really? You were calling me out two weeks ago, going on about how you had so much work done. Where are the posts?
Edit: Okay, sorry, looks like Grue decided that his last post wasn't good enough for his front page. (Because his front page is sanctified in some way or something, I don't know. I guess maybe he's ashamed?) He's actually only a day behind schedule now.